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MISSION 03/05 · CASE FILE

Field Ops App

PRODUCTMOBILE

A mobile app for a safety and security services company. It gives guards a clear plan for every shift and gives supervisors a live view of patrols, incidents and performance.

ROLE
Senior UX/UI Designer
PLATFORM
Mobile app
USERS
Security staff and supervisors
SCOPE
Core flows, UI, prototypes

Screens

Frame / Key screens Field Ops app screens: home with SOS and patrol score, patrols, incidents, the current patrol and a missed-checkpoint warning
SCREEN_01 · HOME, PATROLS, INCIDENTS

01 · CONTEXT

The same standard, every shift

The client is a safety, security and customer service company. Their whole promise is consistency: the same high standard of safety and service, whoever is on shift. That depends on clear performance standards and continuous feedback.

The app had to make that standard easy to follow for guards on the ground, and easy to check for the supervisors who run them, often in high-pressure moments.

02 · MY ROLE

Core flows, UI and prototypes

I designed the core user flows and the interface, built prototypes for testing and worked closely with the product and engineering teams. The aim was a simple, practical app for supervisors and staff.

03 · WHAT IT DOES

Four jobs, one app

PATROLS

A guided plan for every shift

Daily tasks, checkpoints and service expectations, laid out step by step and the same on every shift.

PERFORMANCE

Scores supervisors can stand behind

Supervisors rate staff against predefined standards right in the app, so reviews stay consistent and accountable.

INCIDENTS

Report it step by step

A structured report flow with photo upload, categories and automatic escalation paths.

MESSAGING

Alerts and chat in one place

Messages and alerts live together, so teams can coordinate quickly and lose less time when things get tense.

04 · DESIGN DETAILS

Small decisions for a long shift

HOME

SOS is the first thing on screen

The SOS button sits in the home header next to the guard's name, so it's right there the moment the app opens.

ACTIVITY

Progress you can read at a glance

Home shows checkpoints hit for the site, like 69 of 75, and a patrol score with a progress bar. A guard knows where the shift stands without opening a report.

CURRENT PATROL

One gauge for the patrol in progress

The current patrol shows total and remaining checkpoints, a gauge for checkpoints hit and a single Begin button.

END PATROL

A warning before you leave checkpoints behind

Ending a patrol with checkpoints missed opens a warning that says how many were missed and that it can't be undone, with Cancel next to a red End Patrol.

SCHEDULING

Accept or reject, with a reason

New scheduled patrols arrive as notifications with Accept and Reject. Rejecting asks for a reason, so the supervisor knows why.

REPORTS

Priority and photos on every incident

Each incident shows its priority, date, time and attached photos. A new report takes the location, type, description and a photo you upload or take on the spot.

Screens

Frame / Component kit Field Ops component kit: buttons, inputs, notification cards, chat rows, confirmation states and priority tags
SCREEN_02 · COMPONENTS

COMM-LINK

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